Limos Lair Patch December 3
Limos Lair » Devlog
- (Fixed) Some rooms don't show on the map.
- Fixed a puzzle that didn't save the result correctly (in the Winter Lake area).
- Removed corridors where some players got stuck.
- Improved saving system for multiple puzzles to save the precise position of puzzle pieces.
- implemented auto-save after acquiring key items.
- (Fixed) Spikes projectiles are weaker than the regular attacks.
- (Fixed) Activated portals disappear after relaunching the game.
- Showing controls for the keyboard and gamepad at the starting area.
Files
Limos Lair Windows 101 MB
Dec 03, 2023
Limos Lair MacOS 118 MB
Dec 03, 2023
Limos Lair Linux 123 MB
Dec 03, 2023
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Limos Lair
Action-Puzzle Metroidvania where you can mimic the abilities of your enemies
Status | Released |
Author | Himerical |
Genre | Action, Puzzle |
Tags | 2D, Action-Adventure, Controller, Exploration, Metroidvania, Pixel Art, Singleplayer, Top-Down, zelda-like |
More posts
- GroveyCheese is testing Limos' LairJan 09, 2024
- Gaming Wrokiey plays Limos' LairJan 07, 2024
- Limos' Lair reviewed by Game WisdomDec 12, 2023
- Limos' Lair is featured on Virtual Indie BoothNov 29, 2023
- Indie Owly plays Limos' LairNov 26, 2023
- ASWhaler plays Limos' LairNov 25, 2023
- Limos' Lair first impressions by OmegaByteNov 21, 2023
- Limos' Lair Patch November 11Nov 11, 2023
- Limos' Lair is OUT!Nov 07, 2023
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